showing 2 games

namepublisher(developer)year arrow_downwarddescription
GoldenEye 007  Nintendo (Rare)1997You are Bond, James Bond. You are assigned to covet operations connected with the GoldenEye Weapons satellite. M will brief you on your mission objectives from London. Q Branch will support you with a supply of gadgets and weapons. Will you succeed?***The game creators discovered that grayscale textures were exponentially faster to render than RGB (color) textures. This also had the benefit of using less ROM memory. The vast majority of textures in GoldenEye are grayscale (in the hardware). Color is applied to these grayscale textures by applying colors to the vertexes bounding the textures when they are rendered.***
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[32]***US version
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[27]***Based on Pierce Brosnan's first outing as James Bond, this game is superb. The telescopic aiming is excellent - this was the first game to feature it.***Amazing, I'll never forget this game. After Doom arrived there was nothing that really took the next step. There was Quake, but that never really took far from doom, but when goldeneye hit the shops it took a good while before anyone bettered it. Best multiplayer mode ever until all this new fangled network gaming came into play with Halo etc etc
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Perfect Dark  Rare2000Perfect Dark is a first-person shooter developed and published by Rare and released for the Nintendo 64 video game console in 2000. It is the first game of the Perfect Dark series and follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts to stop an extraterrestrial conspiracy by rival corporation dataDyne. The game features a campaign mode where a single player must complete a series of levels under certain difficulty settings to progress through the story. It also features a range of multiplayer options, including a co-operative mode and traditional deathmatch settings with computer-controlled bots.***
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[12]***9/10 with Ram Pak
3/10 without Ram Pak
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